There are 27 repositories under unity3d-framework topic.
Godot/Unity3D System Design Architecture
Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
🚀Actors is a framework empowering developers to make better games faster on Unity.
Unity HTFramework, a rapid development framework of client to the unity.
CosmosFramework is a medium-lightweight plug-in Unity development framework . Has a rich Unity method extensions and toolchain. async/await syntax support, multi-network channel support.Long term support for this project
A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!
A framework for creating an arcade inspired physics system for vehicles in Unity
A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
Architecture-agnostic code and tools to make Unity based games.
Demo of Streaming Binary Data format in a Unity Application for Streaming Maps in realtime
MultiGame is a tool for rapid development in Unity
Example Project for yaSingleton. A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.
A micro-kernel game framework with dependency injection and event-driven communication.
(Deprecated) Framework to write high performant multi-threaded code in Unity3D (compatible with jobs) with the possibility of having an ECS pattern, still in heavy work.
Scritable Object Variables and Custom Attributes.
Unity Simple Save System
Fast and Simple Script for Unity Game Engine
Chirp Logging Framework is designed to make handling console logs much easier, add context and extend the default functions added by Unity's Debug.Log classes.
Convenience math functions for common operations I use.
A bunch of solutions and ideas for Unity3d
All in one repo, includes: Kernel, Designer, Architect, MVVM, ECS
A Unity2D framework used to help create games totally runtime generated
Project for the children UCI hospitals in Medellín, Colombia using Unity 3D.
An Unreal Engine inspired framework for Unity. Initially made to help me understand the inner workings of Unreal Engine, it turned into a package I wanted to use in my other games. It's partially intrusive nature keeps the framework balanced between Unreal Engine's structure and Unity's open endedness