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2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
SGFX is a lightweight embedded library for displays and touchscreens providing everything required to build a fully featured embedded GUI.
Tooling for the ReMarkable Paper Tablet (in Go)
A program that implements a C++ framebuffer for color manipulation and display on a virtual screen.
The Art Gallery program places you in a 3D environment, representing a gallery room with 5 different paintings. You can teleport into each painting and explore the scene, apply post-processing effects like dithering or a brush-stroke effect to it, and admire complex lighting effects through normal and height maps of the painting-portals.
Celular automata | gpgpu computing
Playground where i tried out some ideas