There are 14 repositories under unityengine topic.
Vehicle physics system for the Unity engine.
Unity time rewind solution, that is easily customizable for any project.
Tetris clone written in C# and using Unity engine to render.
:art: WebP made easy for Unity3d
Simple, forward-compatible references to any Unity DLL on any platform.
Unity version of Micropolis rewritten from the ground up
Unity Engine Guide
🧁KECS is a fast and easy C# Entity Component System framework for writing your own games.
Improved stack trace display for Unity.
2048 game implemented in Unity. :D
Pacman clone written in C# and using Unity engine to render.
Multi Select Dropdown for ScriptableObjects
A simple tool to extract files from the .crp file format for Cities: Skylines.
Recreated the classic arcade action game (Metal Slug) in 2D style (Run and Gun) developed in the Unity Engine.
A Unity Extension to Expose Properties in the the Unity Inspector for Monobehaviours
Simple and easy tool for handling and managing cooldowns in UnityEngine efficiently.
Utilities to access the PackageManager Internal API (scopes registry, dependencie, registry) in Unity.
This is a 2D Game developed in UNITY (Gaming Engine). The main idea behind the game is that you have to drive as long as you can on a road which has no end and has lots of difficulties. There are mountains (Big & Small) in your way which does not allow you to drive smoothly and creates the problem of going out of fuel. Another difficulty includes mines. Mines are placed in your way and when your car hits the mine it will be thrown into the air and you have to balance the car and make stunts and land it safely. Your car will be crashed if its upper part, bumper or step bumper or trunk lids hits the ground. You have to reach as far as you can before going out of fuel. Also you are provided with boost in your way. The amount of boost is pre-fixed. Taking the boost is the only way to cover a long distance. You are also provided with fuel tanks in your way. Another important part in the game is collection of coins while playing.
A code library of useful tools, classes & systems for game development in Unity.
Free Open Source Ronin Game Engine FOSRGE - Replace UnityEngine.
This project contains a set of eight particle effects for use in Unity projects.
A mashup of Line Rider and Flappy Bird, the game is phone ready! Developed in Unity engine C#.
Unity WebGL Video Player. Bring premium video streaming in HLS & DASH formats into Unity browser games.
Async StateMachine For Unity.
A RimWorld Work tab designed with drag-and-drop elements
A unity Library with some useful and simple methods
Shader Graph collection for unity engine, ocean shader, custom light, custom rendering, compute shader etc...
A ready to use NuGet package with latest UnityEngine libraries.
Simple clicker made with unity