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KeepCoding is a C# class library meant to help speed up the process of scripting Keep Talking and Nobody Explodes modules by giving better alternatives to common commands, and automating things universal to module-creation. (such as moduleIds, or logging)
A voice assistant for the popular game Keep Talking and Nobody Explodes
Solver for Keep Talking and Nobody Explodes Game. Bot that solves the modules for KTANE using speech recognition and text-to-speech instructions.
KeepReading is a Mobile (Android/IOS) Cross-Platform App wrapper for the Keep Talking and Nobody Explodes manual.