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Javascript isomorphic 2D affine transformations written in ES6 syntax. Manipulate transformation matrices with this totally tested library!
Virtual camera is created only using opencv and numpy. It simulates a camera where we can control all its parameters, intrinsic and extrinsic to get a better understanding how each component in the camera projection matrix affects the final image of the object captured by the camera.
This Repository contains Solutions to the Quizes & Lab Assignments of the Mathematics for Machine Learning Specialization offered by Imperial College of London on Coursera taught by David Dye, Samuel J. Cooper, A. Freddie Page, Marc Peter Deisenroth
Project (transform) point coordinates from 3D to 2D and unproject them back.
Derivation of quadcopter nonlinear 6 degree of freedom equations is provided in this section
A Solidworks macro with user interface window to calculate transformation matrices between coordinate systems.
Viewer3D is a C++ based 3D viewer application built with Qt that allows loading and transforming 3D models with a GUI. It requires CMake, C++ and C languages, assimp library, and Qt libraries, among others. To use it, launch the application, load a model, use transformation tools, and modify rendering options.
Detection of a plane in 3D space using aruco markers. It detects any set of tags with defined realworld positions on a json file. Then it computes projection of points on plane. It can also compute a perspective transform based on the computed homography matrix, which crops the area inside the tags placed on the corners. The volume of the computed area is defined by a 3d box that is updated with the detected tags. The more tags are detected, the better the box and area are represented.
small project to learn about and experiment with homogeneous coordinates, transformation matrices and perspective projection
Data structure for storing and accessing transformations across multiple frames.
This repo implements the algorithms of image transformations
The first assignment done during the course "3D Programming" in school.
Basic implementation of a 3D scene in WebGL with no lighting, texture. Transformations, and View change performed
A library with useful SceneScript functions to work with transformation matrices in Wallpaper Engine.
Low-level interface for calculating pan and zoom transformations.
Automatic detection of colour array from image
applying intrinsic and extrinsic transformations using Euler- and Tait–Bryan-angles
:crystal_ball: Create and manipulate 3d stuff on a browser. Made with three.js
:triangular_ruler: Written in Python 3 and Qt5, this software allows the application of 2D graphical geometric transformations like translation, shearing, scale, rotation, and reflection/mirroring in a polygon specified by the user.
3D Box Collision Detection Game developed by C# Graphics.
3D Cube vs Circles Game developed by C# Graphics.
computer graphics algorithms, some of the implementations
It is aimed to obtain a final panorama image that will combine the subimages provided using key point identification methods (SIFT/SURF and ORB) and include all the scenes in the subimages.
3D Parametric Model (Bus) developed by C# Graphics.
This repository contains all the quizzes and assignments required to complete all 3 courses of the Mathematics for Machine Learning Specialization on Coursera