Ian Pike's repositories
Arkanum-Engine
A game engine made in c# for education purposes. Worked on in my spare time.
riot-engine
A proprietary cross platform game engine built to use multiple rendering pipelines. This source is here only for showcasing my code and to act as a learning resource.
Ambrosia
An experimental lightweight 2d game engine made in java for educational purposes.
dotnet-console-games
Game examples implemented as .NET console applications primarily for providing education and inspiration. :)
compiler-explorer
Run compilers interactively from your web browser and interact with the assembly
DragonArchiver
A virtual world creation, management, and note taking tool for tabletop role playing games.
HylandHackathon2019
Git Repo for the 2019 Hyland Hackathon
infra
Infrastructure to set up the public Compiler Explorer instances and compilers
LeetCode
Ian Pikes code implementations for LeetCode. Multiple different implementations may be inside of a solution file.
libassert
The most over-engineered C++ assertion library
MonoGameShootingGalleryDemo
This is a simple demo of a aim trainer shooting gallery style game meant to practice the creation of MonoGame games.
Rinzii.github.io
A personal website by Ian.
space-station-14
A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
UE-BUIProjectTemplate
UE4 project template with: most plugins disabled, ImGUI and BUIValidator installed, unit test stubs, sensible config defaults.
ue5-code-snippets
This is a collection of code snippets I have produced for the various game jams/projects I have participated in.
vk-dynamic
Fork of the vulkan headers and gslang for dynamic vulkan
wheatley
Wheatley discord bot for the Together C & C++ discord server