There are 18 repositories under quake topic.
HL2-style, classic FPS movement for Unreal Engine implemented in C++
(LEGACY) Quake .map support for Godot 3.x
小而美【支持Fofa、Shodan、Hunter、Zoomeye、Quake网络空间搜索引擎】闪电搜索器;GUI图形化(Mac/Windows)渗透测试信息搜集工具;资产搜集引擎;hw红队工具hvv
集Fofa、Hunter鹰图、Shodan、360 quake、Zoomeye 钟馗之眼、censys 为一体的空间测绘gui图形界面化工具,支持一键采集爬取和导出fofa、shodan等数据,方便快捷查看
Turn any app into a Quake-style toggleable app.
Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
Quake 1 port for Apple Watch
The open-source, cross-platform level editor for id Tech based games.
main ezQuake source code base
QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.
Mirror of https://gitlab.com/xonotic/darkplaces - The Quake engine that powers Xonotic https://xonotic.org
An archive of John Carmack’s .plan files in readable markdown format
A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quake and GoldSrc engine-based maps with just a few clicks.
Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.
Its based on ioq3,I add a vulkan based modular render back end which originally from https://github.com/kennyalive/Quake-III-Arena-Kenny-Edition