There are 2 repositories under azdo topic.
A Minecraft mod designed to improve frame rates and reduce micro-stutter
3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime
PowerShell module for accessing Azure DevOps Services and Azure DevOps Server (formerly VSTS or TFS)
AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU
Azure Devops Pull Requests for Visual Studio Code
Modern OpenGL 4.5 rendering techniques
Azure DevOps Agent Docker Images. Based on this: https://github.com/microsoft/vsts-agent-docker
Modern OpenGL-4.6 PBR renderer using compute shaders and multi-draw-indirect. Written in C++. Made for educational purposes.
Revision of the Kokoro game engine
An Azure DevOps pipeline to auto-update PRs with the base branch changes
:toolbox: This repository contains all elements needed to setup and maintain IoT TestStream to target secure, scalable remote pipelines that can run on different community members and run real hardware.
Azure DevOps Data Collector
Open a repository from Azure DevOps in VSCode.dev
OpenGL/Vulkan based graphics engine.
Create Azure DevOps project items using a json template
A tool for securely viewing Azure DevOps Variable Group secrets. This pipeline retrieves variables from a specified group, storing them as artifacts. It allows authorized users to inspect secret values safely, aiding in auditing and troubleshooting Variable Group configurations without compromising security.