Matthew Oliver's repositories
FFFrameReader
FFmpeg based library for reading frames from a video source
OpenGL4-Tutorials
This site contains a series of tutorials on computer rendering techniques taught using OpenGL. It contains algorithm descriptions and mathematical details as well as all the programming code required to go from basic windows creation to complex rendering effects. It primarily uses OpenGL 4 (up to feature level 4.4) but also indicates how to implement various effects using OpenGL 3.x if required.
AzureKinect
Viewing and recording of data from a Azure Kinect camera
FFMultiCrop
FFmpeg based library for creating multiple cropped encodes of a video source.
ShiftIntrinsicGuide
A GUI for viewing Intel intrinsic information combined with uops.info measurement data.
moonlight-libretro
Implementation of Nvidia's GameStream protocol as a libretro backend
ShiftLib
ShiftLib is a general purpose cross platform C++ library providing multiple mathematics, memory and utility functions