Leah Lindner (Illation)

Illation

Geek Repo

Company:Hangar 13 Games

Location:Brighton, United Kingdom

Home Page:http://leah-lindner.com

Twitter:@CGIllation

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Leah Lindner's repositories

ETEngine

Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14

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PlanetRenderer

A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**

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GLFramework

Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine

BytecodeVM

A basic Virtual machine operating on bytecode with a stack and Van Neumann Architecture. Built in Assembler.

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LightWhat

Project for my first raytracer. Trying to make it render beautiful images :3

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synthesizer

Subtractive polyphonic synthesizer with MIDI support using minimal libraries - crossplatform

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DamnAmazingEducation

Winner of the "Brains Eden 2017" 48 hour GameJam in Cambridge with the theme "Give and Take"

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d3d12book

Sample code for the book "Introduction to 3D Game Programming with DirectX 12"

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dotfiles

Linux Configuration

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glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

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glm

OpenGL Mathematics (GLM)

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godot

Godot Engine – Multi-platform 2D and 3D game engine

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Math

another math library because programming it yourself is fun

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PEGAS

Powered Explicit Guidance Ascent System

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Rescue

Playing Field GameJam

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RmlUi

RmlUi - The HTML/CSS User Interface library evolved

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vcpkg

C++ Library Manager for Windows, Linux, and MacOS

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WickedEngine

C++ game engine focusing on modern rendering techniques and performance.

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