There are 13 repositories under entity topic.
TypeScript ORM for Node.js based on Data Mapper, Unit of Work and Identity Map patterns. Supports MongoDB, MySQL, MariaDB, MS SQL Server, PostgreSQL and SQLite/libSQL databases.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Functional extensions for C#
Event Sourcing for Go!
Entity-Relationship Diagram Editor
YEDDA: A Lightweight Collaborative Text Span Annotation Tool. Code for ACL 2018 Best Demo Paper Nomination.
Show multiple entity states and attributes on entity rows in Home Assistant's Lovelace UI
Unity HTFramework, a rapid development framework of client based on Unity.
🚀Actors is a framework empowering developers to make better games faster on Unity.
An API focused facade that sits on top of an object model.
Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.
Some design approaches to enforcing a business rule requiring no duplicates. Domain driven design.
Pubg Mobile Emulator Gameloop Memory Hacking C++ code examples. Ex: Name, Coord, Bones, Weapons, Items, Box, Drop etc.
Cleora AI is a general-purpose open-source model for efficient, scalable learning of stable and inductive entity embeddings for heterogeneous relational data. Created by Synerise.com team.
[WIP] Experimental C++14 multithreaded compile-time entity-component-system library.
SapphireDb Server, a self-hosted, easy to use realtime database for Asp.Net Core and EF Core
一套ecs框架,可用于laya/cocos及其他使用ts/js语言的框架
Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
Simply LINQ your remote resources...
Compose, decouple and manage domain logic and data persistence separately. Works particularly great for composing form objects!
chatbot_ner: Named Entity Recognition for chatbots.
This package provide utils files and interfaces to assistant build a complex application with domain driving design.
Use Moqui Framework to build enterprise applications based on Java. It includes tools for databases (relational, graph, document), local and web services, web and other UI with screens and forms, security, file/resource access, scripts, templates, l10n, caching, logging, search, rules, workflow, multi-instance, and integration.
Google Datastore Entities Modeling for Node.js
Unofficial NodeJS library for controlling Smart Switches in the PC game Rust
Aplus Framework MVC Library
An Android ChatBot powered by Watson Services - Assistant, Speech-to-Text and Text-to-Speech on IBM Cloud.
Features a Networking Framework to be used on top of Unity Networking, in order to implement an Authoritative Server with Lag Compensation, Client-Side Prediction/Server Reconciliation and Entity Interpolation
A C++14 Entity Component System
A simple and lightweight Entity Component System library for writing games with Clojure and ClojureScript.