There are 8 repositories under entity-component topic.
[WIP] Experimental C++14 multithreaded compile-time entity-component-system library.
Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
A C++14 Entity Component System
A simple and lightweight Entity Component System library for writing games with Clojure and ClojureScript.
A small, portable and extensible game framework written in Rust.
An entity-component system for HTML elements.
ensy - A very simple Entity System for JavaScript
An example using the core features of the Entity Component System (ECS), part of DOTS, for Unity, inspired by Roll-a-ball. This project utilizes the Unity Physics, Hybrid Renderer, and Entities packages.
My bachelor's thesis on the Entity-Component-System pattern and ECST
A space war game made with ECS and JobSystem in Unity.
Entitas-Go is a fast Entity Component System Framework (ECS) Go 1.17 port of Entitas v1.13.0 for C# and Unity.
An entity component system for TypeScript (and JavaScript), based on ashley
EDSL for Polymorphism-Aware Entity Component Systems
Implementing a simple 2D isometric physical using [MiniEcs framework](https://github.com/voledyhil/MiniEcs)
Demo implementation of a Stride root render feature that you can use in the graphics compositor
An Entity Component System written in Java, based on Austin Morlan's C++ ECS.
A C++17 Entity Component System library
Little game with unity and entitas in c#
Experimental architectural approach for gamedev
A fully component based 2D game API with DSL support completely designed on the Entity Component System design approach