There are 4 repositories under bgfx topic.
Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.
Cross-platform C++ 2D / 3D game engine.
A cross-platform game engine/editor written in modern C++ (WIP)
Cross-platform gaming kit in the D programming language
Python 3.7+ wrapper for the BGFX library. 🐍
A graphical user interface to annotate point clouds and 3D data.
Data-oriented C# Game Engine with libraries & shaders hot-reloading.
Cross-platform entry point library
cocos2d-x-lite use bgfx as the rendering backend
Igneous is an open source game engine written in C++.
Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to complete common graphical tasks
A lightweight cross-platform C++ game engine based on bgfx and SDL2
bgfx runtime shader compiler. Library version of the bgfx shaderc tool to build bgfx shaders from sources at runtime.
This is a middleware repository that eases up the work with BGFX, GLFW, IMGUI and GLM.
The 3D game engine so good it has my name in it.
Pascal bindings to the C API for BGFX, "a cross-platform, graphics API agnostic, Bring Your Own Engine/Framework style rendering library".
Hello-world project for bgfx + GLFW managed by CMake
A PC Music Disk, 9 electro & hip/hop tracks with a 3D interface.
Buggy (!) skeleton program to integrate Qt5 + bgfx on Windows platform