Sergey Makeev (SergeyMakeev)

SergeyMakeev

Geek Repo

Company:Roblox Corporation

Location:San Mateo

Home Page:http://linkedin.com/in/sergeymakeev/

Twitter:@SergeyMakeev

Github PK Tool:Github PK Tool


Organizations
Roblox

Sergey Makeev's repositories

ExcaliburHash

Excalibur Hash is a high-speed hash map and hash set, ideal for performance-critical uses like video games

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smmalloc

Blazing fast memory allocator designed for video games

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slot_map

A slot map is a high-performance associative container with persistent unique 32/64 bit keys to access stored values.

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Goofy

Goofy - Realtime DXT1/ETC1 encoder

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GpuZen2

Sample code for the article 'Real-Time Layered Materials Compositing Using Spatial Clustering Encoding'

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tony-mc-mapface-fuse

A cool-headed display transform - ported to DaVinci Resolve

ECalc

Expression Calculator (Similar to Far Manager plugin)

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animation-library

Ready Player Me Animation Library

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D3D12TranslationLayer

A library containing utilities for mapping higher-level graphics work to D3D12

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DagorEngine

Dagor Engine and Tools source code from Gaijin Games KFT

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intel-one-mono

Intel One Mono font repository

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JoltPhysics

A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

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Pascal97

Some of my old Turbo Pascal code from 1997

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randar-explanation

"Randar" is an exploit for Minecraft which uses LLL lattice reduction to crack the internal state of an incorrectly reused java.util.Random in the Minecraft server, then works backwards from that to locate other players currently loaded into the world.

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Sollumz

Blender plugin to import codewalker converter xml files from GTA V

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ubench.h

⏱️ single header benchmark framework for C and C++

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wyhash

The FASTEST QUALITY hash function, random number generators (PRNG) and hash map.

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