There are 4 repositories under unirx topic.
A simple framework for unity using the ECS paradigm but with unirx for fully reactive systems.
A 2 way binding system for unity using unirx
Unity3D 简单,开箱即用的商业游戏框架,集成了主流的开发工具。简化GameFramework,支持Addressable和AssetBundle,已完善打包工具和流程,支持网易pomelo网络协议。
MVU/Redux like library for building declarative UI in Unity (inspired by Flutter)
List of simple examples showing how you can use UniRx for Unity
VContainer + UniRx 기반 MVP 패턴 기반 아키텍처 설계
A simple game showing how to use UniRx to make a dumb endless game for Unity
Core Framework for Unity
This is a simulation game with the raw UI. Primary purpose of this project was to implement an expandable code architecture.
中規模インディーゲーム開発用、Unity製フレームワーク。 非同期処理を土台とし、販売レベルのゲーム必須機能の提供が目標。
Hands-on Example for UniRx, UniTask, Extenject. (Bonus: VContainer)
This is a minimal CityBuilder Unity project with different type of building. We can add more buildings in Static data and it is maintaining the Game state of the player.
Reacitve StateMachine for Unity 3D
EcsRx plugin for a simple scaffolding for buff/effect system
A Lightweight UniRx Integration into Unity's UI Toolkit.
:cookie: Cookie Clicker game being developed with C# and Unity.
Game based on the movie "Cube". The protagonist wakes up inside a giant cubic room, entirely consisting of cubic modules that are constantly in motion. Overcoming obstacles and traps, apparently, he will not only have to get out to freedom, but also remember his life before being placed in the Cube.
A small memory game written in Unity with an MVC architecture using Zenject and UniRx.
A simple Space Invaders clone made in Unity using MVP, dependency injection, reactive programming and Addressables.
Example of using VContainer and its integration (UniRx, MessagePipe, etc...)