ColinLeung-NiloCat's repositories

UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

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UnityURP-MobileDrawMeshInstancedIndirectExample

Example project to draw 1million grass instances on mobile

Language:C#License:MITStargazers:1367Issues:30Issues:6

UnityURPUnlitScreenSpaceDecalShader

Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

Language:ShaderLabLicense:MITStargazers:1204Issues:28Issues:45

UnityURP-MobileScreenSpacePlanarReflection

Reusable RendererFeature of MobileScreenSpacePlanarReflection

Language:C#License:MITStargazers:988Issues:21Issues:11

UnityURP-BillboardLensFlareShader

(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!

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UnityURP-SurfaceShaderSolution

a tiny and flexible surface shader solution for Unity URP

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JasonMaToonRenderPipeline

JTRP : Unity HDRP ToonShading Render Pipeline (Preview)

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ShaderNotes

put all shader related notes and example script here

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