Unity Technologies (Unity-Technologies)

Unity Technologies

Unity-Technologies

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Location:Copenhagen, Denmark

Home Page:http://unity.com

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Unity Technologies's repositories

ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

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UnityCsReference

Unity C# reference source code.

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Graphics

Unity Graphics - Including Scriptable Render Pipeline

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com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

com.unity.multiplayer.samples.coop

A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.

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InputSystem

An efficient and versatile input system for Unity.

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mono

Mono open source ECMA CLI, C# and .NET implementation.

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com.unity.toonshader

Unity Toon Shader ( an experimental package )

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com.unity.formats.alembic

Alembic importer and exporter plugin for Unity

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NativeRenderingPlugin

C++ Rendering Plugin example for Unity

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com.unity.demoteam.hair

An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.

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com.unity.multiplayer.docs

Open Source documentation for Unity Multiplayer, which includes Netcode for GameObjects, the Unity Transport Package, Multiplayer Tools and Educational references and Sample Games such as Boss Room.

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ECS-Network-Racing-Sample

ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices

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com.unity.cinemachine

Smart camera tools for passionate creators

Megacity-Sample

Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, multiplayer experience that can support 64+ players simultaneously.

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ui-toolkit-manual-code-examples

Unity UI Toolkit documentation code examples

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com.unity.multiplayer.samples.bitesize

A collection of smaller Bitesize samples to educate in isolation features of Netcode for GamesObjects and related technologies.

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com.unity.formats.fbx

FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max

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com.unity.mobile.notifications

Mobile Notifications Package

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com.unity.cloud.gltfast

Efficient glTF 3D import / export library for Unity

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runtime

.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.

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unity-gaming-services-cli

The unity gaming services (UGS) CLI is a unified command line interface tool for gaming services.

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unity-cloud-asset-manager-for-blender

An example of Unity Cloud Asset Manager integration with Blender, to demonstrate how to use the Unity Cloud Python SDK.

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jsonnet-libs

Unity Jsonnet libs

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UnityLiveCapture

Unity Live Capture package and companion apps (Face Capture and Virtual Camera).

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pipelines

Machine Learning Pipelines for Kubeflow

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opentelemetry-collector-contrib

Contrib repository for the OpenTelemetry Collector

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