Jan Hohenheim's repositories
pixelate_mesh
Apply a pixelation effect to any Bevy mesh or scene without post-processing.
bevy_wind_waker_shader
A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker
majoras-mask-3d-installer
An easy to use installer for Majora's Mask 3D emulation
game-of-life
A game of life implementation using Rust and WASM
hirzenbach-bot
A very silly bot I wrote while being bored during a looong lecture :)
m1-candidate-search
Searches good genetic candidates for the M1 gene in musca domestica.
bevy
A refreshingly simple data-driven game engine built in Rust
bevy-assets
A collection of Bevy assets, plugins, learning resources, and apps made by the community
bevy-jam-3
Very much in progress rn, come back later :)
bevy-website
The source files for the official Bevy website
Blender_bevy_components_workflow
Bevy Code & Blender addon for a simple workflow to add & edit Bevy components in Blender
dolly
Composable camera rigs
foundations_in_bayesian_methodology
This is the working repo for group 2
rust-gamedev.github.io
The repository for https://gamedev.rs