There are 31 repositories under source-engine topic.
Cross-platform game hack for Counter-Strike 2 with Panorama-based GUI.
HL2-style, classic FPS movement for Unreal Engine implemented in C++
Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
SourceMod - Source Engine Scripting and Administration
Source 1 based games such as TF2 and Counter-Strike: Source
A modern customization framework for Team Fortress 2
🐘 PHP library to query servers that implement Steam query protocol (also known as Source Engine Query protocol)
Momentum Mod - Standalone Source Movement Speedrunning (READ README)
Half-Life Advanced Effects (HLAE) is a tool to enrich Source (mainly CS:GO) engine based movie making.
Metamod:Source - C++ Plugin Environment and Detour Library for the Source Engine
Half-Life 2 SDK Mirrors
Admin, ban, and comms management system for the Source engine
A library to analyze CS:GO demos in C#
Multithreaded, hardware accelerated solution to create high quality movies for the Source engine.
The Blender Source Tools add Source engine support to Blender, the free 3D modelling suite.
Team Fortress 2, but with a lot of fixes, QoL improvements and performance optimizations!
A tool to assist in the compiling of source engine maps
Visual editor for VMT files used in Source Engine
A source engine network client implementation based on some of my reversing work from 2016 with basic functionality ( joining servers, talking, receiving/sending voicedata etc. ). Made this & reversed netchan to learn about Sources networking.
Load Source games maps as combined meshes correctly positioned relative to each other
A library and CLI/GUI tool to create, read, and write several pack file formats
A high-performance java game query library designed for steam/source based games and others
Convert source-engine VMF files into OBJ files with materials (including brushes, displacements, entities, and models)
Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.
Plugin to import resources from the Source engine in Unity3D.
Port of Portal 1 2007 leaked source code to Source SDK 2013. Also includes fixes for Half-Life 2 maps and gameplay.