Oleg Dzhuraev's repositories
NavMeshAvoidance
Custom Nav Mesh Avoidance to replace default one in Unity.
ecs-based-rts
RTS game example based on Entity Component System
TailEffect
Segmented tail effect for Unity, works in 2D and 3D.
OsnovaFramework
Osnova Framework is an ECS-like framework for Unity
Python-ECS
Entity Component System concept for Python language.
EcsTowerDefense
Tower defense game example based on Talos ECS.
PerseidsPooling
Simple object pooling implementation for Unity
SaveSystem
World state save system for Unity Engine.
GradientSkybox
Gradient Skybox for Unity
MIT000
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Apache-2.0000
UnityVolumetricCloudsURP
Volumetric Clouds for Unity URP (Universal Render Pipeline).
MIT000