There are 0 repository under 3d-camera topic.
This is a generic camera system to be used as the base for cameras for taking screenshots within games. The main purpose of the system is to hijack the in-game 3D camera by overwriting values in its camera structure with our own values so we can control where the camera is located, it's pitch/yaw/roll values, its FoV and the camera's look vector.
Build librealsense 2.0 library on the NVIDIA Jetson TX Development kit. Intel RealSense D400 series cameras.
Build librealsense 2.0 library on the NVIDIA Jetson AGX Xavier Developer Kit. Intel RealSense D400 series cameras.
Anaglyph Camera for Stereo 3D Rendering for OpenFrameworks
Official ROS interface for Mech-Eye cameras.
Easily customizable camera follow system for a 3D platformer for the Unity Engine. Features hard and soft follow zones for follow target, an independent virtual camera with its own follow parameters that controll dead zones for height follow, and a radius and follow speed to the camera rig.
LIPSedge™ AE400 Industrial 3D Camera RealSense™ SDK
This library is a set of tools to help create DepthAI pipelines and run depthai devices in a standard way.
ROS wrapper for OpenNI2 using LIPSedge 3D camera
An open source gait analysis system with a 3D imaging system
LIPSedge™ AE400 Industrial 3D Camera brings RealSense™ technology to NVIDIA Isaac Robot platform.
central repo for Somax personal AI
A development kit for multiple cameras
ROS2 wrapper for OpenNI2 using LIPSedge 3D camera
ORBBEC DaBai DCW2 Binocular Structured Light Depth Camera support ROS1/ROS2
OpenNI 1.5 Linux applications developed for LIPSedge™ AT camera
More LIPSedge SDK samples written in OpenNI2 programming interface to demonstrate LIPSedge camera functions and features.
Software wrappers for LISPedge camera and SDK.
Creation of 3D-cube & 3D-rectangles then, edge rotating a rectangle and rotating of the whole scene by the use of camera.
Creation of 3D-wheel lookalike shape and giving the ability to user to move the whole scene by camera.
A 3D camera library, with FPS and RTS modes
A stereo photo image (*.mpo) reader
Creation of Sine wave and two 3D-wheels lookalike shape and animating them through the sine wave then, zooming out by the use of camera and giving the ability to user to rotate Sine wave and even moving the scene by camera.
Controlling a robotic arm to accurately seize a pen under varying conditions, using depth-camera and computer vision algorithms