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A random, revised edition compliant, stars without number sector generator
Library for using a AD9833 Programmable Waveform Generator hardware by Analog Devices.
Code for generating 3 phase sine wave on Arduino Uno PWM outputs
WWDC 2017 Scholarship Recipient. A Swift Playgrounds Book that visually teaches the relationship between sines and circles.
An SVG path animation of a sine wave propogation using Javascript
Repository for an article called "Fast MiniMax Polynomial Approximations of Sine and Cosine"
Blackman-Harris Window functions (3-, 5-, 7-term etc.) from 1K to 64M points based only on LUTs and DSP48s FPGA resources. Main core - CORDIC like as DDS (sine / cosine generator)
Performance of DSP-related code compared between C++ and C# .NET, and in Unity C# with and without IL2CPP translation
The term SPWM stands for “Sinusoidal pulse width modulation” is a technique of pulse width modulation used in inverters. An inverter generates an output of AC voltage from an input of DC with the help of switching circuits to reproduce a sine wave by generating one or more square pulses of voltage per half cycle.
Generates frames for a retro wave effect as seen on SNES and other 16 bit consoles using horizontal displacement. Written in C#.
Helper scripts for the unofficial Stars Without Number revised faction spreadsheet
Examples for Arduino SPWM and Pure Sine Wave Generation
Electronic circuits in a virtual laboratory + Arduino
Creating ramp or sin wave by using DAC R-2R Ladder 8-bit Arduino Uno
Roll your own sine cosine functions without the JavaScript Math object.
Simple C++ implementation of a basic Procedural Reverb algorithm. Includes an example usage case with a simulated sinusoidal signal.
A circle of particles
Node CLI tool for generating wavetables in various formats
Rectangular and sine generator with Si5351 working up to 200 MHz
Arduino library for using a AD9833 Programmable Waveform Generator hardware by Analog Devices.
Compute the arccotangent (in degrees) of a double-precision floating-point number.
Evaluate the cotangent of a number.
Compute the hyperbolic cosecant of a number.
Sine and cosine integrals.
Create an iterator which computes the normalized cardinal sine for each iterated value.
Create an iterator which evaluates the hyperbolic sine for each iterated value.