Cyan (Cyanilux)

Cyanilux

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Home Page:https://www.cyanilux.com/

Twitter:@Cyanilux

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Cyan's repositories

URP_BlitRenderFeature

Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.

Language:C#License:MITStargazers:552Issues:17Issues:15

URP_ShaderGraphCustomLighting

Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

Language:HLSLLicense:MITStargazers:504Issues:21Issues:20

URP_ShaderCodeTemplates

A few shader code templates/examples for Unity, Universal Render Pipeline (URP v10 / Unity 2020.3). ShaderLab & HLSL.

Language:ShaderLabLicense:CC0-1.0Stargazers:259Issues:6Issues:2

ShaderGraphVariables

Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3

Language:C#License:MITStargazers:243Issues:9Issues:8

URP_WatercolourShaders

A few experiments with watercolour-like shader effects made using Shader Graph. Unity 2020.1.2f1, URP 8.2.0

Language:C#License:MITStargazers:173Issues:5Issues:1

BakeShader

Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)

Language:C#License:MITStargazers:155Issues:6Issues:1

URP_RetroCRTShader

A shader graph which replicates some retro tv/monitor effects. CRT (cathode-ray tube) warping, scanlines, static, distortion, etc.

Language:C#License:MITStargazers:129Issues:4Issues:1

Cards

A few scripts which controls interactions for a hand of cards. Card model, shadergraph and example setup included.

Language:C#License:MITStargazers:123Issues:2Issues:0

ShaderGraphToPNG

Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG

Language:C#License:MITStargazers:109Issues:4Issues:1

ToDo

Unity in-editor to-do list, attached as a component and uses a custom inspector based on ReorderableList. Also see branches for ScriptableObject / cross-scene reference version.

Language:C#License:MITStargazers:78Issues:4Issues:1

URP_GrassGeometryShader

Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader

Language:HLSLLicense:MITStargazers:58Issues:5Issues:5

cyanilux.github.io

Tutorial/blog site, generated using Hugo

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