There are 0 repository under baked-light topic.
A work in progress solution for capsule shadows in Unity.
Unity project to test shadergraph in URP dissolving a car's body.
Implementation of light baking system for ray tracing
My free and open-source Vulkan renderering engine
A material for ThreeJS that allows you to combine the baked lighting from a MeshBasicMaterial, with the specular highlights of MeshStandardMaterial.