apilola's repositories
tension-tools
The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like the nodes required to re-create the "Skin" material that you see in the showcase above. The following implementation will work with Rigged Geometry as well as BlendShapes/MorphTargets.
carousel-layout-group
Carousel Layout group
com.unity.netcode.gameobjects
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
MicroserviceApp
C# Kubernetes Test project.
MLAPI.Cryptography
Unity friendly library for networked cryptography.
NaughtyAttributes
Attribute Extensions for Unity
UnityCodeGen
Code Generation Library for Unity Editor