fredakilla

fredakilla

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Location:France

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fredakilla's repositories

GPlayEngine

Cross-platform C++ 2D / 3D game engine.

Language:C++License:NOASSERTIONStargazers:211Issues:20Issues:11

spkgen

Particle editor using flow graph nodes for the spark particle engine

brtshaderc

bgfx runtime shader compiler. Library version of the bgfx shaderc tool to build bgfx shaders from sources at runtime.

Urhox

Urho3D extension library

gplay-editor

Editor for gplay-engine

Language:C++Stargazers:19Issues:2Issues:0

SPARK

SPARK Particle Engine, a portable lightweight C++ library for particle effects

Language:C++Stargazers:19Issues:2Issues:0

Quadcopter-Redux-Guide

Guide on How to use Quadcopter-Redux - FPV Drone Simulator using GTA5

ump3d

Magic Particles 3D for Urho3D engine

Language:ActionScriptStargazers:9Issues:4Issues:0

uspark

Urho3D with SPARK particles engine

Language:ActionScriptStargazers:8Issues:2Issues:0

Rainbow

Cross-platform C++ 2D / 3D game engine.

Language:C++Stargazers:4Issues:3Issues:0

timelinefx

TimelineFX (http://www.rigzsoft.co.uk/) particle system in C++ with Marmalade as sample

Language:C++Stargazers:4Issues:2Issues:0

nodeeditor

Qt Node Editor. Dataflow programming framework

Language:C++License:BSD-3-ClauseStargazers:3Issues:2Issues:0

gplay-flappy

Flappy bird clone using GPlayEngine for educational purposes only.

Urho3D

Cross-platform 2D and 3D game engine

Language:C++License:MITStargazers:2Issues:2Issues:0

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Language:C++License:BSD-2-ClauseStargazers:1Issues:2Issues:0

bx

Base library used across multiple projects

Language:C++License:NOASSERTIONStargazers:1Issues:2Issues:0
Language:C++License:CC0-1.0Stargazers:1Issues:2Issues:0

GamePlay

Open-source, cross-platform, C++ game framework/engine for creating 2D/3D mobile and desktop games.

Language:C++Stargazers:1Issues:2Issues:0

GamePlay-deps

External dependencies for GamePlay framework.

Language:CStargazers:1Issues:2Issues:0

op-sys

Accessing parameters in execute handlers

Language:C++Stargazers:1Issues:2Issues:0

Urho3D-InGameEditor

Direct access to AS editor from C++.

Language:AngelScriptLicense:NOASSERTIONStargazers:1Issues:1Issues:0

djeye-tool

Android app that allow to connect to rooted DJI goggles V2 and to run some predefined tasks - I mainly dev it for the function "find my drone" as an alternative of the dji fly app...

Language:JavaStargazers:0Issues:2Issues:2
Stargazers:0Issues:1Issues:0

gta5-quadcopter

Adds a basic quadcopter sim to GTA V

Stargazers:0Issues:0Issues:0

OpenAL-CS

OpenAL# - C# Wrapper for OpenAL Soft

Language:C#License:NOASSERTIONStargazers:0Issues:0Issues:0

RCCpp_DX11_Example

Runtime Compiled C++ example based on the Dear ImGui DirectX11 Example

Language:C++License:ZlibStargazers:0Issues:0Issues:0

scripthookvdotnet

An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language in-game.

Language:C#License:ZlibStargazers:0Issues:0Issues:0

SimpleUI

Simple UI Menu for GTA V.

Language:C#Stargazers:0Issues:0Issues:0