fredakilla's repositories
GPlayEngine
Cross-platform C++ 2D / 3D game engine.
brtshaderc
bgfx runtime shader compiler. Library version of the bgfx shaderc tool to build bgfx shaders from sources at runtime.
gplay-editor
Editor for gplay-engine
Quadcopter-Redux-Guide
Guide on How to use Quadcopter-Redux - FPV Drone Simulator using GTA5
timelinefx
TimelineFX (http://www.rigzsoft.co.uk/) particle system in C++ with Marmalade as sample
nodeeditor
Qt Node Editor. Dataflow programming framework
gplay-flappy
Flappy bird clone using GPlayEngine for educational purposes only.
GamePlay-deps
External dependencies for GamePlay framework.
Urho3D-InGameEditor
Direct access to AS editor from C++.
djeye-tool
Android app that allow to connect to rooted DJI goggles V2 and to run some predefined tasks - I mainly dev it for the function "find my drone" as an alternative of the dji fly app...
gta5-quadcopter
Adds a basic quadcopter sim to GTA V
OpenAL-CS
OpenAL# - C# Wrapper for OpenAL Soft
RCCpp_DX11_Example
Runtime Compiled C++ example based on the Dear ImGui DirectX11 Example
scripthookvdotnet
An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language in-game.
SimpleUI
Simple UI Menu for GTA V.