MichaelO's repositories
InfiniteScrollView-with-UniTask
InfiniteScrollView is made for Unity extension, that support use as less as possible gameObject count to achieve large infinite scrolling content. Developed by native UGUI system, no any magical code inside, so you can easily modify and extend by yourself.
FlappyBird_OxGFrame
use OxGFrame to make a flappy bird game.
stable-diffusion-webui
Stable Diffusion web UI
ToonShadingCollection
Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
BrowEdit3
Browedit is an editor for rsw, gnd and gat files
DotFastLZ
DotFastLZ - a port of FastLZ, Small and portable byte-aligned LZ77 compression for .NET, C#, Unity3D
ecslite
Entity Component System (Unity, Godot, MonoGame, .Net Platform)
Entitas
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Grasscutter
A server software reimplementation for a certain anime game.
hive
A cross-platform,lightweight,scalable game server framework written in C++, and support Lua Script
hybridclr_unity
Unity package for HybridCLR
moon
A lightweight game server framework implemented with Actor Model
NahidaRenderProject
A Unity sample project, for rendering Genshin characters like Nahida.
openupm
OpenUPM - Open Source Unity Package Registry (UPM)
Slider
A 2D Puzzle-Exploration game based on 8 puzzle
uLipSync
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler
UniFramework
Unity game development framework
UnityGenshinPostProcessing
A genshin-like post processing render feature, based on URP.
UnityGenshinToonShader
A custom genshin-like toon shader, based on URP.
UnityTetris
Tetris clone written in C# and using Unity engine to render.
VContainer
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.