MichaelO (michael811125)

michael811125

Geek Repo

Company:Lager Network Technologies Inc.

Location:Taipei, Taiwan

Home Page:https://hackmd.io/@UmEXPPDuRqO4GLkq657i-g

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MichaelO's repositories

OxGFrame

The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.

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OxGKit

The OxGKit is a system tool kit commonly used in game development based on Unity design (all are independent tools).

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InfiniteScrollView-with-UniTask

InfiniteScrollView is made for Unity extension, that support use as less as possible gameObject count to achieve large infinite scrolling content. Developed by native UGUI system, no any magical code inside, so you can easily modify and extend by yourself.

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LWMyBox

Lightweight MyBox is a set of attributes, tools and extensions for Unity.

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FlappyBird_OxGFrame

use OxGFrame to make a flappy bird game.

hybridclr

HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix

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stable-diffusion-webui

Stable Diffusion web UI

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ToonShadingCollection

Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科

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UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

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YooAsset

unity3d resources management system

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BrowEdit3

Browedit is an editor for rsw, gnd and gat files

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DotFastLZ

DotFastLZ - a port of FastLZ, Small and portable byte-aligned LZ77 compression for .NET, C#, Unity3D

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ecslite

Entity Component System (Unity, Godot, MonoGame, .Net Platform)

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Entitas

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

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Grasscutter

A server software reimplementation for a certain anime game.

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hive

A cross-platform,lightweight,scalable game server framework written in C++, and support Lua Script

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hybridclr_unity

Unity package for HybridCLR

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moon

A lightweight game server framework implemented with Actor Model

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NahidaRenderProject

A Unity sample project, for rendering Genshin characters like Nahida.

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openupm

OpenUPM - Open Source Unity Package Registry (UPM)

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Slider

A 2D Puzzle-Exploration game based on 8 puzzle

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uLipSync

MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler

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UniFramework

Unity game development framework

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UnityGenshinPostProcessing

A genshin-like post processing render feature, based on URP.

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UnityGenshinToonShader

A custom genshin-like toon shader, based on URP.

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UnityTetris

Tetris clone written in C# and using Unity engine to render.

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VContainer

The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.

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