Himangshu Saikia (hsaikia)

hsaikia

Geek Repo

Location:Munich, Germany

Home Page:https://hsaikia.github.io/

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Himangshu Saikia's repositories

ProceduralTreesBevy

Procedurally generated 3D fractal trees in the Bevy game engine

Language:RustLicense:GPL-3.0Stargazers:14Issues:1Issues:1

Unity-Crowd-Visualizer

Visualizer for crowd simulators

Language:C#License:GPL-3.0Stargazers:9Issues:4Issues:0

TravellingSalesmanGodot

A TSP solver using Ant Colony Optimization written in Godot Engine 3.0

Language:GDScriptStargazers:5Issues:2Issues:0

GodotDriver

A self-driving car powered by context-based steering written in the Godot game engine

Language:GDScriptLicense:Apache-2.0Stargazers:3Issues:2Issues:0

mtlib

A merge tree library

Advent-of-Code

Solutions to Advent of Code problems

Language:RustLicense:MITStargazers:2Issues:0Issues:0
Language:GLSLLicense:GPL-3.0Stargazers:2Issues:2Issues:0

Agricola

An Agricola simulator written in Rust

Language:RustStargazers:1Issues:2Issues:0

SwissTournament

A Swiss Tournament Pairing Generator written and used for the 2nd Muenchener Kaffeehaus Chess Tournament.

Language:PythonLicense:MITStargazers:1Issues:2Issues:0

XewaliChess

Xewali is a Chess Engine which uses alpha-beta pruning and (currently) a static evaluation function. The move generation code is from the Stockfish repository : https://github.com/daylen/stockfish-mac/tree/master/Chess

Language:C++License:GPL-3.0Stargazers:1Issues:4Issues:0

AOC2020

Solutions to AOC 2020 (www.adventofcode.com)

Language:PythonStargazers:0Issues:2Issues:0

CastleMaker

A stochastic procedural modelling tool developed as part of my master thesis.

Language:C++License:GPL-2.0Stargazers:0Issues:2Issues:0

Constituency-Visualization

Visualizing publicly available survey data

Language:Jupyter NotebookStargazers:0Issues:3Issues:0

CriticalCrowds

A criticality based crowd simulator

Language:C++License:GPL-3.0Stargazers:0Issues:2Issues:0
Stargazers:0Issues:1Issues:0

Google-Code-Jam-2017

Accepted Solutions to attempted Google Code Jam 2017 problems

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Language:Jupyter NotebookLicense:GPL-3.0Stargazers:0Issues:1Issues:0

legendsofwesnoth

Trueskill based ladder for the open source strategy game 'Battle for Wesnoth'. Uses PHP powered by CodeIgnitor framework and MySql.

Language:PHPLicense:GPL-2.0Stargazers:0Issues:2Issues:0

MandelbrotViewer

A simple Mandelbrot set viewer written in Qt

Language:C++Stargazers:0Issues:2Issues:0

Morph3dSpriteMaker

Captures static screenshots for morph3D characters

Language:C#Stargazers:0Issues:1Issues:0

NeuralNetwork

A C++ implementation of a Neural Network adapted and modified from David Miller's video tutorial (https://vimeo.com/19569529)

Language:C++Stargazers:0Issues:3Issues:0

ParticleLife

A Particle Life Simulator written in nannou (Rust).

Language:RustLicense:GPL-3.0Stargazers:0Issues:1Issues:0
Language:GDScriptLicense:MITStargazers:0Issues:2Issues:0
Language:RustLicense:MITStargazers:0Issues:0Issues:0

SociallyCompliantAgents

Unity environments for Machine Learning agents

Language:C#License:Apache-2.0Stargazers:0Issues:2Issues:0
Language:C++License:NOASSERTIONStargazers:0Issues:2Issues:0

viz-examples

Toy Vizualization Examples

Language:Jupyter NotebookStargazers:0Issues:2Issues:0

Wesnoth-AIs

Some experimental AI add-ons for the game 'Battle for Wesnoth'.

Language:LuaLicense:GPL-3.0Stargazers:0Issues:2Issues:0