There are 11 repositories under ai-games topic.
Demo of separation, alignment, cohesion, and wandering steering behaviors in Unity using spheres as boids. Behaviors can be toggled at run time.
A rock, paper, scissors game using artificial intelligence as the computer player. The program will remember patterns and make moves based on your historical moves
Sample code for my article Intelligent Steering Using Adaptive PID Controllers in the book AI Game Programming Wisdom 3
Tic-Tac-Toe Game with an unbeatable AI using Minimax Algorithm
Project for the course of A.I. For Videogames, University of Milan, M.Sc. in Computer Science, A.Y. 2021/2022. Procedural generation of a tree using L-system.
Sample code for my article Intelligent Steering Using PID Controllers in the book AI Game Programming Wisdom 2
This is a AI bot for Chain Reaction game using minimax algorithm with alpha-beta pruning ang killer move heuristic.
Projects for Artificial Intelligence Nanodegree
A multi-algorithm chess game that aims to teach AI concepts through experimentation. Users can select from four algorithms to compete against, as well set the search depth.
Tic tac toe game intelligence agent using reinforcement learning
Chineese-checker game by minmax algorithm and alpha beta algorithm
A Steering System consisting of common single and group steering behaviors
Training snake using different Artificial Intelligence algorithms (A-STAR, BREADTH FIRST SEARCH, DEPTH FIRST SEARCH & ARTIFICIAL NEURAL NETWORKS). This game is made using pygame and python libraries.
Teaching AI to learn the Snake Arcade game
This is a game AI project for the course "Artificial Intelligence" at the University of Calabria, Italy.
tic tac toe game using alpha beta pruning
Tic-Tac-Toe game to play against various Artificial Intelligence algorithms like Minimax, Alpha-Beta Pruning & Hill Climbing
Trained a reinforcement learning agent to play the Atari 2600 game of Ms. Pac-Man. Built a web-app to live stream gameplay with TCP/IP in real-time with Flask as the app interface.
A tic-tac-toe game that never loses using the Mini-max Algorithm.
A Checkers AI game who plays against the player.
chess engine works by Artificial Algorithm such as Alpha beta algorithm
Embody is a top-down dungeon crawler inspired by the Binding of Isaac where you can possess slain enemies to assume their model, stats, and weapon.
Engaging Board Game: Human Intelligence vs. AI - Created in 12 Hours Challenge by The Hague University. Dutch Rules. Unique and Strategic Gameplay. Discover Now!
A bot based on Light Riders game that uses Flood Fill and Voronoi algorithms to increase the likehood of winning every time
A simple game that uses image recognition to control your character.
Game playing agent for the 4x4x4x4 Tic Tac Toe Game
Modern Berkeley inspired Pacman environment for AI development training
Project Site Playing with some basic ai stuff...
Year3 SemB CS4386 HW1: Implement Monte Carlo Tree Search algorithm with self-designed evaluation function for a chess game which is played by two players on a 6x6 board.