There are 3 repositories under minimax topic.
GUI for ChatGPT API and many LLMs. Supports agents, file-based QA, GPT finetuning and query with web search. All with a neat UI.
基于LangChain和ChatGLM-6B等系列LLM的针对本地知识库的自动问答
Minimax is a AI algorithm.
Akcio is a demonstration project for Retrieval Augmented Generation (RAG). It leverages the power of LLM to generate responses and uses vector databases to fetch relevant documents to enhance the quality and relevance of the output.
🚀 海螺AI大模型逆向API【特长:超自然语音】,支持高速流式输出、语音合成、联网搜索、长文档解读、图像解析、多轮对话,零配置部署,多路token支持,自动清理会话痕迹,仅供测试,如需商用请前往官方开放平台。
Sanmill is an open-source, UCI-like Mill/Morris/Merrills/Mühle/Malom (and its variants) program with CUI, Flutter GUI and Qt GUI, sharing and freely distributing the code, tools and data needed to deliver this mill game. We do this because we are convinced that open software and open data are key ingredients to make rapid progress.
A Python Package to Access World-Class Generative Models
Command line application and PHP library, providing an election engine with a high-level interface. Native support 20+ voting methods, easy to extend. Support simple elections with ease or billions of votes in low resource environment. Intensively tested and highly polyvalent.
An unbeatable game of Tic Tac Toe.
UCI Chess engine written in C++11
集成 百度文心一言,阿里通义千问,腾讯混元助手 和 讯飞星火认知 等大模型的 API,并且适配 OpenAI 的输入与输出。
Artificial Intelligence for the game Go-Moku using the Minimax Algorithm with Alpha-Beta Pruning
A game of checkers written using minmax algorithm and alpha-beta pruning.
Gomoku (Five in a Row) game manager with a powerful built-in AI, written in Java with a clean, minimal interface.
Algorithms for building strong immutable AIs for round-based games.
Applying minimaxQ learning algorithm to 2 agents games
Here are some Python implementations of Gomoku AIs, including MCTS, Minimax and Genetic Alg.
A rust library for tallying votes
The slickest way to get 4-in-a-row, written using HTML5, JS, and Mithril (like React). Features an AI player, online multiplayer capability, and a smooth user interface
An open-source checkers game with a computer-based AI, written with Python and Tkinter.
:video_game: 使用α-β剪枝(Alpha-beta-pruning)的极小极大算法(Minimax-algorithm)实现的井字棋(一字棋、tic-tac-toe)游戏。
A 2D JavaFX implementation of one of the most popular and old board games. The AI player's moves are calculated using the expectiminimax algorithm.
MiniMax algorithm applied to Tic Tac Toe.
🎮 Unbeatable Tic-Tac-Toe game using React and Minimax algorithm.
A general purpose game playing A.I. framework based on the Monte Carlo tree search algorithm.
chess library in reason for cross platform game dev