There are 0 repository under negamax-algorithm topic.
A simple chess game for comparing your moves with other chess engines
A JIT compiled chess engine which traverses the search tree in batches in a best-first manner, allowing for neural network batching, asynchronous GPU use, and vectorized CPU computations.
Python compiled with Numba (from 7300 to 1500000 nodes/second)
3D chess game playable in a PvP or PvE mode. Implemented decent AI player for amateur gameplay. Developed a bug free chess engine. Implemented in C#, Unity Engine.
A multi-algorithm chess game that aims to teach AI concepts through experimentation. Users can select from four algorithms to compete against, as well set the search depth.
AI for Playing Russian Checkers (aka "Shashki")
gomoku @ 42 - gomoku AI using negamax written in Rust / JavaScript
This Game is made up from scratch . This is 1 Player and 2 Player Game . The AI for this Game is made by NegMax algo.
A chess engine developed using pygame for GUI and using negamax algorithm for AI
Artificial Intelligence final project. implementing negamax.
A simple chess game, chess AI implemented in Python.
Connect Four Game
Creating a game (Othello) and its AI based on heuristic search algorithms (Alpha-Beta-prunning and NegaMax) using Processing (Java library and a free development environment).
Jeu d'infection et implémentation d'algorithmes d'intelligence artificielle
This game is inspired by Eddie Sharwick's chess series. Added in UI features and made it Star Wars themed :)
Gravy - A C# Chess Engine
Othello is a strategy board game created in 1971 based on Reversi game. This game is an ai-ai battle only (alphabeta or negamax algorithm)
Implementation of connect four game using Javascript, Python and basic of AI
Porjects for Algorithmic Techniques for Artificial Intelligence
Project for the 'Artificial Intelligence' exam, focusing on the implementation of an automatic Hadron player
This repository contains Tic-Tac-Toe game that offers two options: 1) Human Vs Human 2) Human Vs Computer. The computer player uses the Minimax and Negamax algorithms to make its moves.
A simple Chess engine built from the ground-up with LibGDX
Ce projet est un travail pratique pendant la deuxième année universitaire en informatique. Au but de pratiquer les algorithme d'élagage Alphabeta, Minimax et Negamax.
AI | MI | mesterséges inteligencia
This is a mini chess game developed using the Next.js framework, where you can play against an AI opponent. It is a simple but fun game that can be enjoyed by players of all ages.
A widely known game