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Some examples of OpenGL compute shader.
A Cross Platform 2D and 3D Game Engine
Photo-realism rendering engine written in C++ and OpenGL.
Proper OpenGL Getting Started.
A Minecraft-like voxel engine, written in C++.
experiment environment for realtime graphics methods in OpenGL
OpenGL-StarterPack (GLSP) is a lightweight open source OpenGL based framework that facilitates and speeds up project creation by offering a thin and flexible abstraction to the basic objects of the OpenGL API
BrightIDE: simple IDE created(in work) for c++; c; chaiscript;
SuperMario clone written in C++20 using OpenGL 4.6 targetting mainly Linux-based operating systems.
OpenGPU is an API designed to make use of the power of GPUs for scientific computation. It is built using OpenGL and GLFW, and it abstracts away the complexities of these libraries, allowing developers to focus on the high-level logic of their applications.
A Simple OpenGL C++ Starter Project Using CMake
A real-time rendering engine with core-profile OpenGL and C++.
A 10-stage tutorial on developing OpenGL (PyOpenGL) in Python 3
Python3 version of Breakout
Coursework for BSTU Voenmeh. Simple scene made on OpenGL 4.6 using assimp for model loading, soil2 for textures creating, glfw for setting window
2D flocking simulation using GLFW and Glad used to learn C++ optimization.
A minimalist game framework built with GLFW and OpenGL. Brought to you by C++.
My old opengl4.5 graphics engine; Optimized for nvidia