There are 1 repository under culling topic.
Split large meshes in Unity into smaller submeshes
Using async path-tracing to hide Tiles/Entities that are not visible
This library integrates multiple culling methods into one library.
The Unity BRG Container
This is a 3d engine written from scratch in my last semester on the university (Spring 2009)
A MoreCulling extension mod with smaller changes I don't want to put into MoreCulling. A simple MoreCulling API example mod
Public repository for Precomputed Culling. Contains documentation and Source of the API webpage. All Issues about Precomputed Culling should be reported in this repository
A cell based culling engine for Pixi
Slices big meshes into smaller parts to get better performance with occlusion culling.
3 scenarios of different complexity for testing Backface, Occlusion and Small Feature(Contribution) culling
C++ Vulkan project featuring compute based occlusion and frustum culling together with indirect draw. Done during my year off in 2021, for about 4 months.
Software rasterizer utilizing 1bit coverage buffer idea
HMS Core Scene Kit Good Culling Demo sample code demonstrates how to call the exporting api of libCoreCulling.so to perform occlusion culling calculations.
DoveEye helps you dramatically accelerate your image culling workflow using AI and image processing. Get DoveEye at www.dove.vision
Implementations for various rendering algorithms and OpenGL with programmable shaders, written in C++ and GLSL
A program to pick out the best shots of the vast amount of taken pictures per photo session. C++ and Qt.
A QuadTree LOD with a custom culling for real sized planet
Sphere construction in 3D perspective
Generalised linear models testing variation in time from initiation of pursuit to death for feral fallow deer
R code to simulate effect of different culling regimes on feral pig populations on Kangaroo Island, South Australia
Photo and Video culling tool using ML vision models in Python