Artur Nasiadko's repositories
Unity-Plane-Mesh-Splitter
Split large meshes in Unity into smaller submeshes
UnityVoxelMeshGPU
GPU voxel mesh generation and drawing in Unity HDRP
Python-Map-Generator
Generates procedural maps using perlin noise. My first python project
NativeLongList
Fast and simplified NativeList<T> implementation which allows you to store more than 1 GB of data
UnityOcclusionPerTriangleGPU
Uses the GPU (render texture & computer shader) to compute the visibility of mesh triangles
FractalExplorer
A combined project for my C# / GPGPU classes
KinectBodyManipulation
A repo for my thesis project
artnas-unity-shaders
A repository for my Unity Shaders
Zombie-Game
Projekt na WPAM