Archy Piragkov's repositories

Unity3d-physics-visualization-

Tool to help you visualize 2d physics colliders and joints. You can track their transform at runtime. Just add the proper component to GameObject with a Collider2D or Joint2D.

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Unity3d-mesh-slicer-for-culling

Slices big meshes into smaller parts to get better performance with occlusion culling.

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Starling-Extension-Graphics

flash.display.Graphics style extension for the Starling Flash GPU rendering framework

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DragonBonesAS

DragonBones ActionScript Library

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RemoteInformer

Remote data collection app that works on the local network. It easily integrates into Unity3d projects. Use it for testing your VR / AR projects. By default, it sends gyroscope, accelerometer and touch events. You can customize it.

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unityrulers

A ruler editor to measure distances between game objects in the Scene view.

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ANE-Google-Play-Game-Services

Enable user to log in with Google+ to upload high score and achievements

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Angle-visualization-util-for-Unity3d-devs

A small utility that helps me to visualize some routine with angles in 2D space. Hope it will be helpful and for you.

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dotween

A Unity C# animation engine. HOTween v2

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firebase-addr2line-util

This tool can help to decode native stacktrace frames when Firebase Crashlytics (or other services) can't do it automatically.

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GeoLocTest

geoLockTest

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godot

Godot Engine – Multi-platform 2D and 3D game engine

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magictools

:video_game: :pencil: A list of Game Development resources to make magic happen.

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oxygine-framework

Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac

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roslyn

The .NET Compiler Platform ("Roslyn") provides open-source C# and Visual Basic compilers with rich code analysis APIs.

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SimpleJSON

My improvements for SimpleJSON

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site_of_piragkov

little site

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Starling-Extension-Particle-System

A particle system for the Starling framework, compatible with the "Particle Designer" from 71squared.com

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Starling-FFParticleSystem

Improved particle system for the Starling framework

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