Archy Piragkov's repositories
Unity3d-physics-visualization-
Tool to help you visualize 2d physics colliders and joints. You can track their transform at runtime. Just add the proper component to GameObject with a Collider2D or Joint2D.
Unity3d-mesh-slicer-for-culling
Slices big meshes into smaller parts to get better performance with occlusion culling.
Starling-Extension-Graphics
flash.display.Graphics style extension for the Starling Flash GPU rendering framework
DragonBonesAS
DragonBones ActionScript Library
RemoteInformer
Remote data collection app that works on the local network. It easily integrates into Unity3d projects. Use it for testing your VR / AR projects. By default, it sends gyroscope, accelerometer and touch events. You can customize it.
unityrulers
A ruler editor to measure distances between game objects in the Scene view.
ANE-Google-Play-Game-Services
Enable user to log in with Google+ to upload high score and achievements
Angle-visualization-util-for-Unity3d-devs
A small utility that helps me to visualize some routine with angles in 2D space. Hope it will be helpful and for you.
firebase-addr2line-util
This tool can help to decode native stacktrace frames when Firebase Crashlytics (or other services) can't do it automatically.
GeoLocTest
geoLockTest
magictools
:video_game: :pencil: A list of Game Development resources to make magic happen.
oxygine-framework
Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac
SimpleJSON
My improvements for SimpleJSON
site_of_piragkov
little site
Starling-Extension-Particle-System
A particle system for the Starling framework, compatible with the "Particle Designer" from 71squared.com
Starling-FFParticleSystem
Improved particle system for the Starling framework