There are 1 repository under winit topic.
Make your windows vibrant.
yakui is a declarative Rust UI library for games
Add native shadows to your windows.
Egui + winit + wgpu + android example
This is the egui integration crate for winit, ash and vk_mem.
Game of Life-like simulations using wgpu.
A game engine for cool moddability and procedurally generated data
Learn graphics for theoretical gui with rust language
Let Tauri's transparent background rendering window be stacked on Bevy's rendering window in real time to run the game with native-level performance!
A small game framework written in Rust using Winit and Vulkano, to help with handling events, rendering, and animation for 2D games.
Safe rust vulkan project
my experimental rust gui framework
Boid Simulation in rust. Rendered using WGSL (WGPU & WINIT)
A port of Tiny Renderer to Rust for fun :)
This project is a playground for learning how to use the WebGPU Shading Language (WGSL). It sets up a window and a basic render pipeline using the wgpu and winit crates, and then applies a random shader to the window.
A Vulkan renderer written in Rust built around vulkanalia, egui and winit.
An example project that shows how to use winit, wgpu and egui together.
Minimum Reproducible Example showing that I'm incapable of drawing circles using a GPU :D
Simple (at least I tried) Rust winit example