There are 0 repository under nanovg topic.
Hardware accelerated, controller and TV oriented UI library for PC and Nintendo Switch (libnx)
Waveshaper plugin with a spline-based graph editor (LV2, VST, and CLAP)
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations. (added Vulkan support)
An anti-aliased Minecraft UI engine with Figma in mind.
AviUtlアルティメットプラグイン
Nim wrapper for the NanoVG vector graphics library for OpenGL
a punchy compressor plugin with character
A simple android app demonstrating the shaping capabilities of articulatory synthesis
Bitmap Font API & Tools
V4D is a high performance visualization module for OpenCV. It features vector graphics using NanoVG a GUI based on NanoGUI and OpenCL/OpenGL and OpenCL/VAAPI interoperability.
Wraps the NanoVG 2D graphics library in a text protocol and a Scheme library.
open source orienteering game
NanoVG wrapper for Windows and MacOS
A Ruby implementation of Jump Point Search (JPS) and A*
Spline-based LFO plugin (currently abandoned; may be revived at some point, if there is any interest)
Example code from Vulkan-tutorial Depth buffering modified adding NanoVG integration. Using C++ and GLFW.
Example of NanoVG Vulkan render pass integration to custom render pass.
.NET Core bindings for NanoVG