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A sample project explaining the usage of singleton object to hold global game state.
This project contains a set of eight particle effects for use in Unity projects.
2D Mobile Game Project with Unity Game Engine
My first try on making a Unity game by myself. Tree Jump has mechanics from both Doodle Jump and Flappy Bird.
PiZZA ShootErr - A simple game where the player shoots pizza at the animals. If the player is able to feed pizza to the animal he scores points. unfinished project/ prototype.
Prototype 4 - A mini game where a player spawns on a platform. His goal is to push other enemies off the platform.
Deer Runner - This is a prototype where a deer has to avoid getting hit by any objects on its way. Score will depend on the survival time of the deer. This game has no UI.
Shooter
My modular and flexible Wave/Pool/Spawn system.
Vibartion.cs script integration. For devs who want to test how vibration behaves on their devices.