There are 25 repositories under cities-skylines topic.
Source code for the Cities: Skylines Multiplayer mod (CSM)
Cities: Skylines Traffic Manager: President Edition
A heightmap generator for Cities: Skylines
A mod that allows players to easily draw parallel/stacked roads in Cities: Skylines.
Info dump / guides for Cities Skylines 2 modding.
Mods binaries of Cities: Skylines
Mod for Cities:Skylines. Tool to remove or add traffic lights at intersections.
A simple tool to extract files from the .crp file format for Cities: Skylines.
Import Open Street Maps to Cities: Skylines
Cities Skylines mod for detecting broken nodes
Japanese language mod for Cities: Skylines
Desktop app to create timelapses of your Cities:Skylines cities.
Buses skip stops whenever possible.
Automatic bulldozer for abandoned buildings in Cities: Skylines. Works with Sunset Harbor DLC
The second iteration of Rush Hour for the next Cities Skylines expansion.
"AutoLineColor Redux": A Cities Skylines Mod to automatically color and name your lines
An Industrial Estate Generator for the Videogame Cities: Skylines® using Logic Programming (Answer Set Programming)
This mod allows players to upgrade and reverse quays in Cities: Skylines.
A simple mod for Cities: Skylines that allows you to enable/disable Noise, Ground, and Water pollution.
(INACTIVE) Modding resources for cities skylines
Cities Skylines Finnish translation. Suomennos.
Allows trains (and metros) to load passengers sensibly (because why not?)
Terminates game executable immediately when returning to desktop
🏢 Forked from New Roads For Network Extension 2 — Loose files (no source code available). Use dnSpy to view the actual code — https://steamcommunity.com/sharedfiles/filedetails/?id=1737575423 | https://github.com/EIGHTFINITE/RoadsForNeExt2/archive/refs/heads/master.zip
Unstucks public transport by fixing known causes of stucking.