Ruben Frans (RubenFrans)

RubenFrans

Geek Repo

Location:Belgium

Home Page:https://www.rubenfrans.com

Twitter:@ruben_frans

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Ruben Frans's repositories

ContextSteering-Unity

A research project regarding "context steering behaviors" for use in games with a practical implemention in the Unity game engine.

SJSL

SJSL - Simple Job System Library written in C++

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B3D

A simple 3D game engine using DirectX

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Bumblebee

Continuation of my first 2D Game Engine converted to CMAKE with extra features and stability fixes

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DirectX12-Terrain

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

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DOS-Programming-Project

Collection of small software experiments written by myself using Borland C++ on a real i386 PC

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GameEngineFromScratch

A 2D game engine from scratch to recreate arcade classic Burger Time

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MultithreadedRaytracer

My software Raytracer extended with my SJSL jobsystem library to support multithreaded rendering

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RubenFrans

Config files for my GitHub profile.

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TextConverter

Small Command Line and GUI tool to convert subset of UTF-8 and Codepage 437 bidirectional. Can be build using cmake (requires installation of QT framework)

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