There are 0 repository under reynolds topic.
Flocking , Boid algorithm with python pygame
Python / ROS implementation of Reynolds flocking algorithm. Simulation and real-world usage on Sphero SPRK+ robots.
Some .tns file for Ti nspire CX CAS about Fluid Mechanics, Theory of Construction and Computational structural mechanics
experiments in the vector field
Desenvolvimento de ferramenta para efetuar a Modelagem e a Migração Sísmica de um modelo 2D.
Generating power curves of wind turbine using BEM method
A Processing implementation of the Boids interactive program initially proposed by Craig Reynolds allowing for change in leadership proposed by Hartman and Benes
Reynolds’s flock of birds (or boids) using Python (numpy, matplot, scipy.spatial), based on the three rules proposed by Craig Reynolds.
Character animation project. Examples of steering behaviours for crowd simulation.
Simulation of boids according to Craig W. Reynolds researches. It can be used to represent flocks of birds or schools of fishes.
This repository is a part of the Multi-Robot Systems project at the Faculty of Electrical Engineering and Computing, University of Zagreb.
Kodi / XMBC / Firestick audio addon for the Dollop Podcast
(Superseded). This project implements Reynolds Rules of Flocking for tactical escort.
Project realised by Elouan EVEN and Dorian LEVEQUE in the IEVA module (Interaction with Virtual or Augmented Reality Environments) of our dual degree SIIA (Intelligent and Autonomous Interactive System). This project was about successfully setting up an autonomous and interactive environment.
MATLAB code to compute the Darcy-Weisbach friction factor.