Maks's repositories
htn-example-project
The demo project of the HTN planning plugin for Unreal Engine 4/5
Saxion_Y1Q4_Project_Virtual_Game
A grappling hook game made in Unity in two weeks.
evolving-tetrapods-js
A simulation of evolution of neural networks
neural-networks-js
A simulation of evolution of neural networks
Saxion_intake_assignment
A game I made using GameMaker as part of the intake assignment for the Game Engineering course for Saxion.
Saxion_Y2Q2_Indie_Game
A stealth shooter made in Unity in three weeks
Saxion_Y2Q2_Rendering
A puzzle game made in four weeks in a custom engine
Saxion_Y2Q4_Project_Exposure
A VR game in Unity
ImageToSound_iOS
An iOS app that generates sound from images
maksmaisak.github.io
My résumé/portfolio website
Saxion_Y1Q3_Unity3D
A first-person shooter prototype.
Saxion_Y1Q4_Game_Architecture
An intentionally ridiculously overengineered version of Pong
Saxion_Y1Q4_Networking_Assignment_3
A networked game I made at the end of my first year at Saxion.
Saxion_Y1Q4_Procedural_Design_Assignment_3
A field of procedurally-generated mushrooms with simplistic genetics thrown into the mix.
Saxion_Y1Q4_Procedural_Design_Assignment_4
Five custom shaders I made for an assignment. Features basic PBR.
Saxion_Y2Q1_Cpp
What later grew into a game engine
Saxion_Y2Q1_Game_Economics
Machinations
Saxion_Y2Q1_Project_Clients_Call
A lane-based runner made in three weeks
text-generation-webui
A gradio web UI for running Large Language Models like LLaMA, llama.cpp, GPT-J, Pythia, OPT, and GALACTICA.
VRTK_Test
A test VRTK setup