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[ECCV 2022] Relighting4D: Neural Relightable Human from Videos
Deep Illuminator is a data augmentation tool designed for image relighting. It can be used to easily and efficiently generate a wide range of illumination variants of a single image.
Implementation of SfSNet: Learning Shape, Reflectance and Illuminance of Faces in the Wild
Large Scale Multi-Illuminant (LSMI) Dataset for Developing White Balance Algorithm under Mixed Illumination
Quality Metrics for face identification problem
MATLAB Implementation of CVPR 2019 paper <<On Finding Gray Pixels>>
Structured volume rendering using OpenGL, trying to reproduce some past proposed illumination techniques.
The SSRT (Screen Space Ray Tracing) shader is a custom shader for the EEVEE render engine in Blender. It simulates light bouncing using screen space data, allowing for more realistic reflections and lighting in real-time.
Argenomic is a quality-diversity (or illumination) algorithm for optimization of small organic molecules.
Illumination model based on Normal and Spherical Harmonics is not precise. Here, we introduce new illumination model based on residue of shading
The Sky's the Limit: Relightable Outdoor Scenes via a Sky-pixel Constrained Illumination Prior and Outside-In Visibility
A physically based offline renderer
The main idea of remote rendering is to distribute the rendering onto multiple nodes. A client splits its screen into multiple tiles, and each buffer for each tile is calculated by a different node. These calculated buffers are stacked back together by the client and it calculates the final illumination.
Rust bindings for the Logitech Gaming LED Illumination SDK
Generate animated gifs of quasicrystal patterns using sums of waves in the plane
Computer Graphics | Tongji Univ. SSE Course Design
This repository contains programming assignments and other course material for Graphics Course (Fall 2017)
A Minetest mod that adds a bomb that embeds torches in the walls nearby
Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects
Replacement for a Milight/LimitlessLED hub hosted on an ESP8266
Image Processing course (3rd year, 2nd semester)
Gaming room illumination with CS:GO game state effects
Path Tracing Algorithme in WebGL
Turns your computer displays into light panels for illuminating video and photography
unbiased Monte Carlo path tracer implemented in zig
Vainilla OpenGL and Glut. OBJ Reader + 3D transforms + Bezier + Phong model
Codes for face quality enhancement methods
Formulations and Solutions to a set of Problems using Linear Programming Paradigms