LUME (lume)

LUME

lume

Geek Repo

HTML to the next level.

Home Page:http://lume.io

Github PK Tool:Github PK Tool

LUME's repositories

lume

Create 3D web applications with HTML. Bring a new depth to your DOM!

Language:TypeScriptLicense:MITStargazers:1288Issues:36Issues:245

glas

WebGL in WebAssembly with AssemblyScript

Language:TypeScriptLicense:MITStargazers:870Issues:42Issues:57

autolayout

Apple's Auto Layout and Visual Format Language for JavaScript (using cassowary constraints)

Language:TypeScriptLicense:MITStargazers:305Issues:6Issues:3

kiwi

Fast TypeScript implementation of the Cassowary constraint solving algorithm (soon for AssemblyScript / WebAssembly).

Language:TypeScriptLicense:NOASSERTIONStargazers:144Issues:9Issues:6

element

Fast and simple custom elements.

Language:TypeScriptLicense:MITStargazers:113Issues:8Issues:15

element-behaviors

An entity-component system for HTML elements.

Language:TypeScriptLicense:LGPL-3.0Stargazers:100Issues:9Issues:5

asdom

Use DOM APIs in AssemblyScript

Language:TypeScriptLicense:MITStargazers:85Issues:4Issues:1

harp.gl

3D web map rendering engine written in TypeScript using three.js

Language:TypeScriptLicense:Apache-2.0Stargazers:58Issues:1Issues:3

classy-solid

Solid.js reactivity patterns for classes, and class components. See https://github.com/lume/element for a Custom Element system built with classy-solid.

Language:TypeScriptLicense:MITStargazers:51Issues:4Issues:5

three-meshline

Mesh-based replacement for `THREE.Line` to allow lines thicker than 1 pixel and other features.

Language:TypeScriptLicense:MITStargazers:40Issues:2Issues:13

custom-attributes

Define custom attributes that provide mixins for HTML elements

variable

DEPRECATED, use https://solidjs.com and https://github.com/lume/classy-solid directly instead. Create reactive variables and observe their changes in a simple and concise way with less code and less coupling.

Language:TypeScriptLicense:MITStargazers:13Issues:7Issues:0

live-code

`<live-code>` element to display editable code with live output. Demo:

basicss

Better default CSS styling for the browser's builtin elements.

Language:HTMLLicense:MITStargazers:8Issues:9Issues:1

cli

A CLI for managing TypeScript packages.

three-projected-material

A Three.js material that projects a texture onto an object

Language:TypeScriptStargazers:4Issues:3Issues:1

code-mirror-el

A customizeable <code-mirror> element that makes a code editor powered by CodeMirror. Demo:

Language:TypeScriptLicense:MITStargazers:3Issues:2Issues:0

eventful

A class (or mixin) whose instances emit events that external code can subscribe to.

Language:TypeScriptLicense:MITStargazers:2Issues:8Issues:1

readem

Read the !@#$%^& docs! (WIP)

Language:TypeScriptStargazers:1Issues:8Issues:1

three-mesh-ui

⏹ Make VR user interfaces for Three.js ⏹

Language:JavaScriptLicense:MITStargazers:1Issues:2Issues:0
Stargazers:0Issues:2Issues:0

docsify

🃏 A magical documentation site generator.

Language:JavaScriptLicense:MITStargazers:0Issues:2Issues:0

harp-fontcatalog-generator

Generator to create fontcatalogs to be used by harp.gl

Language:JavaScriptLicense:Apache-2.0Stargazers:0Issues:1Issues:0

harp-leaflet

Leaflet plugin for harp.gl

Language:TypeScriptLicense:Apache-2.0Stargazers:0Issues:1Issues:0

harp-terrain-datasource

Render and style 3D terrain

Language:JavaScriptLicense:Apache-2.0Stargazers:0Issues:1Issues:0

harp-tin-terrain

A command-line tool for converting heightmaps in GeoTIFF format into tiled optimized meshes.

Language:C++License:MITStargazers:0Issues:1Issues:0

lume.github.io

Repo for the static docs site.

Language:JavaScriptStargazers:0Issues:4Issues:0

tin-terrain

A command-line tool for converting heightmaps in GeoTIFF format into tiled optimized meshes.

Language:C++License:MITStargazers:0Issues:1Issues:0

tween.js

Javascript tweening engine

Language:TypeScriptLicense:NOASSERTIONStargazers:0Issues:2Issues:0