There are 11 repositories under smoothed-particle-hydrodynamics topic.
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
2D liquid simulation in WebGL
SPHinXsys provides C++ APIs for physically accurate simulation and optimization. It aims to handle coupled industrial dynamic systems including fluid, solid, multi-body dynamics and beyond. The multi-physics library is based on a unique and unified computational framework by which strong couplings have been achieved for all involved physics.
A course on Smoothed Particle Hydrodynamics (SPH)
Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust.
An open source GPU based SPH simulation with support for spatial adaptivity
Py-SPHViewer is a framework for rendering cosmological simulations in Python using the Smoothed Particle Hydrodynamics scheme.
SPH simulation in OpenGL compute shader.
SPH in the Unity engine implemented in three different ways using MonoBehaviour, Entity-Component-System, and ComputeShader
SPLASH is an interactive visualisation and plotting tool using kernel interpolation, mainly used for Smoothed Particle Hydrodynamics simulations
Smoothed-Particle Hydrodynamics simulation of Toy Star
LagrangeBench: A Lagrangian Fluid Mechanics Benchmarking Suite
SPH simulation in Vulkan compute shader.
An interactive fluid simulation software that uses Smoothed-Particle Hydrodynamics
Comparison of various numerical methods for computational fluid dynamics
A multi-threaded particle-based solver, Smoothed-Particle Hydrodynamics, for the Navier-Stokes equation
A fluid simulation web experiment based on smoothed particle hydrodynamics
Smoothed Particle Hydrodynamics implementation with Python
An implementation of the smoothed particle hydrodynamics based on the Philip Mocz's paper
Parse, convert, modify, and generate Phantom config files.
Real-time fluid simulation using smoothed particle hydrodynamics (SPH) by taking advantage of GPU hardware ray tracing for particle neighbor search.
Fluid simulation toy on a Raspberry Pi 4 with tilt input, using smoothed particle hydrodynamics (SPH)
An isothermal implementation of Smoothed Dissipative Particle Dynamics for LAMMPS
Real-Time SPH Simulation using C++/CUDA and OpenGL for Visualization
A program to create low noise particle representations of planets.
phantom-build is designed to make building Phantom easier.
phantom-setup: generate initial conditions for Phantom simulations
:sweat_drops::frog::sweat_drops: PLotting tool for Nice Simulations
Nereus is a CUDA parallelized library for particle based fluid dynamics.