There are 0 repository under stereoscopy topic.
Stereoscopic 3D system for Unity 2019 and 2020 with default render + Post Processing Stack v2, URP, and HDRP + Direct3D 11.1 native S3D
Stereoscopic 3D image creator: anaglyph, side-by-side (cross-eye and parallel), over/under, wiggle GIF, interlaced, checkerboard
A tutorial on stereoscopic depth maps, focusing on triangulation and rectification
Stereo vision made Simple
OpenCV stereovision tuner for windows
This project provides a sample workflow for loading and displaying 6DOF compatible Stereo VR imagery that is delivered in the Z360 style Over/Under formatted color + depthmap image layout. Z360 style images are a handy way to deliver a 2D color equirectangular image and a depthmap to the end user for playback.
Dragonfire is an open source virtual assistant project for RaspberryPi OSMC/Kodi
"Stereo Panoramic Player" UE5 plugin demo
AutoStereo is a tool to convert a 2D image into an autostereogram (left and right eye's perspective) using a depth map.
Stereoscopic photo/video montage software
Distance estimation with IPM and stereoscopy, using YOLO and the CARLA Simulator
Extracting 3D information about a scene from two video files captured using Go Pro cameras
Generate stereoscopic pairs from any image. Comes with a SteamVR viewer.
Splits a stacked JPEG image file (LIF and MPO formats) into individual discrete JPEG files.
UNSTABLE API!!! C library for reading/writing AVC/H.264 video files, includes frame accurate seeking, along with disabling frames amongst other features. Currently just a parser
Enhancements to the stereoscopic 3D rendering modes in the Windows versions of Quake and Quake II.
ViRHaS is a omindirectional robot, equipped with two raspberry pi cameras for stereoscopic live streaming video
Convert side-by-side stereo images to red–cyan anaglyphs in situ.
Source code of vr-era.photo website. Simple stereoscopic panorama hosting. Made using self-describing LUCID architecture
Project for the EL7008 Advanced Image Processing course, Spring 2020, at the Faculty of Mathematical and Physical Sciences of the Universidad de Chile.
Active stereoscopic navigation paradigm in MATLAB using Psychtoolbox MOGL (OpenGL)
Cave Simulator. Academic project for the Virtual and Augmented Reality (VAR) course in the Master in Innovation and Research in Informatics (MIRI) - Specialization in Computer Graphics and Virtual Reality, at UPC.