There are 10 repositories under rendering-2d-graphics topic.
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
A tutorial on infinite canvas
SVG Differentiable Rendering: Generating vector graphics using neural networks. Support: text-to-SVG, Image-to-SVG, SVG Editing.
A light weight 2D Vector Graphic renderer library writing in c++ for OpenGL3.3+ / OpenGLES3.0+ / Vulkan 1.1+/ WebGL2 with WASM
Marlin is the FAST Java2D antialiasing rasterizer derived from OpenJDK Pisces (shape)
Powerful independent cross-platform engine for 2D/3D games and visualizations. Young, strong and crazy!
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)
Provides GPU sprite instance rendering using Burst and Job System for Unity
Saddy is an open-source crossplatform 2D graphic engine, based on OpenGL, which can be used for creating 2D games. like platformers or RPGs.
Yet another 2D API abstraction
AmanithVG SDK
constixel is a single header minimalistic constexpr C++20 2D graphics rendering library
a simple, tiny, very fast, well-documented, header-only library for 2D primitive and text rendering using D3D9 & GDI, written in C++17
Heavily redesigned ImGui renderer with a lot of new features.
HTML5 inspired canvas implemented in Node.js for rendering PNG images.
2D OpenGL Render Library in haxe/lime - old origin version
Web based cluster computing apps
A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains many optional modules for easier development. Includes a user interface library, networking, a layered rendering solution, dynamic XML content loading, ECS framework and an example programs. Primarilly for 2D games.
Rendering millions of bunnies at 60fps
dibujo aims to help you develop canvas projects faster.
React components and utilities for rendering SVG hexagon grids
A simple framework for drawing direct per-pixel graphics in C# for applications such as raycasters, raytracers, and retro games. Uses SFML.
PixiJS Creation Engine. A beautiful, fast, and flexible 2D WebGL renderer for Blazor WebAssembly.
A procedural 2D and 3D scene definition language with integrated scripting and shaders.
RenderGLB+ is a program built in C++ for rendering 3D objects from GLB files (and other file types soon!) into stunning image renders. This tool leverages OpenGL (GLUT) for rendering and supports various image formats including PNG, JPG, and JPEG. This program supports, both, GNU/LINUX and Microsoft Windows.
A javascript library for rendering 2.5D scenes.
Implementation of a CPU-based 2D shading rendering engine