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An OpenGL rendering engine written in pure C++ with no external libraries. We can input an obj file containing vertices and the engine will draw connect each vertex in 3D.
A simple renderer written with OpenGL featuring realtime graphics techniques
Small opengl renderer with an ECS architecture and WASM build support 🌎
3D game framework built on top of Lwjgl and makes it easy to create games and raymarching
A multithreaded, high performance, OpenGL RaaL (Renderer as a Library) written in C++. 🌜
This is an OpenGL-based 3D game engine written in C++, done in 2020 as a final project for one of my university subjects. The initial boilerplate rendering code was provided by the teacher, but the rest was done by me. The demo scene I ended up creating is made out of "Amnesia - The Dark Descent" game assets.