There are 2 repositories under fov topic.
This Immersive Video project includes 2 samples which are based on OMAF and WebRTC streaming frameworks.
A simple Coloraimbot for any Game coded in C# - with additional features
An Unreal Engine asset to fix the most common FPS problems in an easy way 🔫
A non-multiplayer field of view changer for various Call of Duty games which also works for online co-op.
2D Field of view calculations for grid-based maps (typically used in top-down adventure/roguelike games). Uses Recursive Shadowcasting!
A fix for several issues with ultrawide/wider displays in Max Payne 3.
Automatically adjust cameras' FOV to 3D objects bounds in Unity
Easily change your field of view for ArmA and DayZ!
Mod for Deus Ex: Mankind Divided and Deus Ex: Breach that allows you to change the in-game Field of View on the fly, or set new default FoV values at startup. Supports higher/lower values than the game normally allows.
Roguelike Library For Java (Alternative version)
A Rust translation of the algorithm found here: https://www.albertford.com/shadowcasting/
Counter-Strike: Global Offensive - External Cheat
🎥 Simple Godot class that allows TileMap manipulation depending on a Camera2D's FOV.
Tool for changing the max fps and fov for mw2 because they did not provide it.
FoV algorithm that I'm using for the game, it's very fast and quite configurable.
The repository for The Lord of the Rings Online - Durin VI Edition.
Create custom forms in Victoire website
Cub3D is a game engine written in C. It is inspired by one of the first FPS Wolfenstein3D.
Simple roguelike/RPG library in C with an example game implementation.
Removes the 91 FPS cap and adds field of view customization support for the latest Steam version of Modern Warfare 2
Database for FOV measurements of different HMDs and description of measurement techniques
A first person POV with a variable FOV generated from simple 2D raycasting.
Any Colour You Like. Code to the code God! 👨💻
Compute FOV, minimum and maximum no. of pixels an distance object can occupy in sensor frame, focus distance
A collection of field-of-view/line-of-sight algorithms designed for tile-based games.
Commandline converter utility that supports a wide range of conversions
Should be working now (updated 02.06)
Change the FoV of Sea of Thieves to 120 degrees (Linux only)