There are 1 repository under shadowcasting topic.
Hex-grid utilities for board and strategy games with path-finding, field-of-view, and more
GDScript implementation of Mingos' Restrictive Precise Angle Shadowcasting algorithm
Portal-casting field-of-view algorithm
ShadowCasting code from the MSDN Developer Blog of Eric Lippert: https://blogs.msdn.microsoft.com/ericlippert/2011/12/29/shadowcasting-in-c-part-six/
Shadowcasting for calculating FOV in grid-based games
A Zig translation of the algorithm found here: https://www.albertford.com/shadowcasting/
A Pharo Smalltalk implementation of a Shadowcasting algorithm for rogue-like games
A straightforward implementation of Mingos' Restrictive Precise Angle Shadowcasting (MRPAS), a common roguelike Field of View (FOV) algorithm, in C++. Lightweight, headers-only, drag-and-drop into your project. Based on MRPAS code written by Dominik Marczuk and posted on Umbrarum Regnum.
My collection of different java scripts. These ranges from my use of Swing UI, Website Scraping, Drawing, Shadow Casting and etc.